It’s finally time! After months of saying “well this was a decent game but I can’t wait until we hit Link to the Past” we’re here and Kenneth’s trying not to gush too much. Come listen to our ramblings about Zelda’s timeline, which items we’re glad to see added in, our nitpicks with the game, and why we think indie game developers landed on 16 bit graphics as their go to. Plus as always we give shout outs to the best speed runners for this game and answer some listener questions.
Mentioned in this Episode:
Current World Record Speed Runs